26 lines
541 B
C#
26 lines
541 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class SimpleRotate : MonoBehaviour
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{
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public Vector3 axis = new Vector3(0,0,0);
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Rigidbody rb;
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// Start is called before the first frame update
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void Start()
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{
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rb = GetComponent<Rigidbody>();
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rb.maxAngularVelocity = 5000;
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}
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// Update is called once per frame
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void Update()
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{
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rb = GetComponent<Rigidbody>();
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rb.maxAngularVelocity = 500000000;
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rb.AddRelativeTorque(axis);
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}
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}
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