36 lines
640 B
C#
36 lines
640 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
|
|
public class SetOpactity : MonoBehaviour
|
|
{
|
|
public Material mat;
|
|
public float opactity = 1f;
|
|
public Toggle myToggle;
|
|
|
|
// Start is called before the first frame update
|
|
void Start()
|
|
{
|
|
|
|
}
|
|
|
|
// Update is called once per frame
|
|
void Update()
|
|
{
|
|
mat.color = new Color(0.3804f, 0.6f, 0.23137f, opactity);
|
|
}
|
|
|
|
public void SetOpcaity()
|
|
{
|
|
if (myToggle.isOn)
|
|
{
|
|
opactity = 0.1f;
|
|
}
|
|
else
|
|
{
|
|
opactity = 255f;
|
|
}
|
|
}
|
|
}
|